1. Dwarf in Strange Mood Won't Go Get Materials - Bay 12 Games
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Dwarf in Strange Mood Won't Go Get Materials
2. DF2014:Strange mood - Dwarf Fortress Wiki
Overview · Caveats · Demands · The mechanics of moods
xTATTEREDx · +FINE+ · *SUPERIOR* · ≡EXCEPTIONAL≡ · ☼MASTERWORK☼
3. Strange mood, what do I need? - Bay 12 Games
Jun 16, 2023 · Moody dwarfs grab things in order, so if they're hung up on only one item then they don't work farther down the list until they get the first ...
Strange mood, what do I need?
4. 23a:Strange mood | Dwarf Fortress Wiki - Fandom
Once a workshop is claimed, the dwarf will begin collecting materials. Each artifact will require between one and ten materials to complete. If the moody dwarf ...
Template:QualityTemplate:Av Periodically, individual dwarves are struck with an idea for a legendary artifact and enter a strange mood. Dwarves which enter a strange mood will stop whatever they are doing and pursue the construction of this artifact to the exclusion of all else. This will be based on a particular skill that creates a finished end product that can have a quality, rather than intermediary material such as bars of metal or raw food. They will not stop to eat, drink, sleep, or even
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5. Strange moods - Dwarf Fortress Wiki - Fandom
Make sure that the dwarf has an open path to the items. That is, make sure there's no intervening locked doors, raised drawbridges, and so on. If the civilian ...
Back to the main tutorial page Every once in a while one of your dwarves will enter a strange mood, a supernatural inspiration to make an artifact. Upon being taken by a mood, a blinking "!" will appear over the dwarf, and s/he will go claim a workshop appropriate for the type of artifact they want to make, kicking out the workshop's current user if there is any; if there is no appropriate workshop the dwarf will just stand there until someone else makes one. Once a workshop has been claimed s/h
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6. Dwarf Fortress 2.0 |OT| Put the fun back in funeral (graphics ... - ResetEra
Dec 2, 2022 · Regarding the strange mood that usually means you don't have the particular workshop they want. I don't think there's a way to figure out which ...
Thank you. She wanted a clothier's shop. Sadly for her she then also demanded silk which I do not have, so I have entombed her into that shop just in case she goes berserk. I guess it is time to figure out where I am going to put my tombs.
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7. Problem with strange mood. - Bay 12 Games
Apr 13, 2020 · Cloths, which were used in hospital's activities can become not usable, because of invisible wear. Try making some new ones of each type. Are ...
Problem with strange mood.
8. Hospital activity zone interferes with strange mood cloth item collection
Steps To Reproduce, Build a bunch of workshops inside a hospital zone, wait for moody dwarf needing cloth to claim one. ; Additional Information · No tags ...
Dwarf Fortress Bug Tracker - Dwarf Fortress
9. 40d:Strange mood - Dwarf Fortress Wiki
Nov 27, 2023 · If the moody dwarf remains idle, then the necessary materials are not available. Forbidden items must be reclaimed (d - b - c) before they may ...
v50.13 · v0.47 · v0.34 · v0.31 · v0.28.181.40d · v0.23